![]() This mod gives you an opportunity to change that a bit.Īlso every new mutagen has less efficiency in % and player should first find those mutagens.Īnd finally mutagens are meant to be very powerfull, in current version they give in total less profit than a single second level talent. Anyway, the current mutagen system is borring and uninteresting. ![]() ![]() May be the mutagens had to be completely different, or creators changed their mind, or their ideas ran out. Every talent has from 1 to 3 dots for mutagen indication, the maximum amount of dots available for talents is 137, and the diffence in amount for talents means that is not just a blank for further work. They can either be used to improve you character through. It seems like game creators planed the mutagen system to be much different from the current one. Mutagens are special items in The Witcher 3: Wild Hunt, genetic material obtained by killing monsters. On the way to Mutant we want to take the path with Synthesis for the hit points and Taster, so we can upgrade it later for further damage reduction when poisoned. Why is it logical to change the amount of mutagen slots? To pass the tutorial you should insert mutagen into "Arrow Redirection" or "Fortitude" Unpack selected file to "game dir"\CookedPC\ ![]() Verified with the last steam W2:EE version. You can find the placing pictures in screenshots section. MUTAGENS AND MUTAGEN SLOTS On the Character screen, Ability Slots are. Geralt is unique among the Witchers because of his white hair, which was the result of receiving more mutagens than a normal child, and still he survived. ![]()
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